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Differences What are the advantages of each

Front view of Radeon R7 250

Reasons to consider the
Generic Radeon R7 250

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Much higher effective memory clock speed 4,600 MHz vs 1,600 MHz Around 3x higher effective memory clock speed
Higher clock speed 1,000 MHz vs 725 MHz Around 40% higher clock speed
Higher memory bandwidth 73.6 GB/s vs 25.6 GB/s More than 2.8x higher memory bandwidth
Significantly better T-Rex score 3,347.68 vs 2,164 Around 55% better T-Rex score
Better floating-point performance 806.4 GFLOPS vs 174 GFLOPS Around 4.8x better floating-point performance
More render output processors 16 vs 4 12 more render output processors
Higher texture rate 25.2 GTexel/s vs 5.8 GTexel/s More than 4.2x higher texture rate
Significantly higher memory clock speed 1,150 MHz vs 800 MHz Around 45% higher memory clock speed
More shading units 384 vs 120 264 more shading units
More texture mapping units 24 vs 8 Three times as many texture mapping units
Front view of Radeon HD 3650

Reasons to consider the
Sapphire Radeon HD 3650

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GPUBoss is not aware of any important advantages of the Sapphire Radeon HD 3650 vs the Radeon R7 250.

Benchmarks Real world tests of Radeon R7 250 vs HD 3650

T-Rex (GFXBench 3.0) Data courtesy CompuBench

Radeon R7 250
3,347.68

Features Key features of the Radeon R7 250  vs HD 3650 

memory bandwidth Rate at which data can be read from or stored in onboard memory

Radeon R7 250
73.6 GB/s
Radeon HD 3650
25.6 GB/s

pixel rate Number of pixels a graphics card can render to the screen every second

Radeon R7 250
8.4 GPixel/s
Radeon HD 3650
2.9 GPixel/s

texture rate Speed at which a graphics card can perform texture mapping

Radeon R7 250
25.2 GTexel/s
Radeon HD 3650
5.8 GTexel/s

floating point performance How fast the gpu can crunch numbers

Radeon R7 250
806.4 GFLOPS
Radeon HD 3650
174 GFLOPS

shading units Subcomponents of the gpu, these run in parallel to enable fast pixel shading

texture mapping units Built into each gpu, these resize and rotate bitmaps for texturing scenes

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