GPUBoss Review Our evaluation of RX 560 vs 1060 among all GPUs


Battlefield 3, Battlefield 4, Bioshock Infinite and 21 more


T-Rex, Manhattan, Cloud Gate Factor, Sky Diver Factor and 1 more


Face Detection, Ocean Surface Simulation and 3 more

Performance per Watt

Battlefield 3, Battlefield 4, Bioshock Infinite and 32 more

Noise and Power

TDP, Idle Power Consumption, Load Power Consumption and 2 more


Overall Score

MSI GeForce GTX 1060 

GPUBoss recommends the MSI GeForce GTX 1060  based on its benchmarks and compute performance.

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Front view of GeForce GTX 1060

MSI GeForce GTX 1060

GPUBoss Winner

Differences What are the advantages of each

Front view of Radeon RX 560

Reasons to consider the
AMD Radeon RX 560

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Lower TDP 75W vs 120W Around 40% lower TDP
Front view of GeForce GTX 1060

Reasons to consider the
MSI GeForce GTX 1060

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Significantly better PassMark score 8,686 vs 4,703 Around 85% better PassMark score
Significantly higher clock speed 1,544 MHz vs 1,175 MHz More than 30% higher clock speed
Significantly higher pixel rate 74.1 GPixel/s vs 20.4 GPixel/s Around 3.8x higher pixel rate
Higher memory bandwidth 192.2 GB/s vs 112 GB/s More than 70% higher memory bandwidth
More memory 6,144 MB vs 4,096 MB 50% more memory
Much better manhattan score 26,875.7 vs 3,547.74 More than 7.5x better manhattan score
Significantly higher turbo clock speed 1,759 MHz vs 1,275 MHz Around 40% higher turbo clock speed
Significantly more render output processors 48 vs 16 Three times as many render output processors
Better floating-point performance 3,953 GFLOPS vs 2,611 GFLOPS More than 50% better floating-point performance
Higher effective memory clock speed 8,008 MHz vs 7,000 MHz Around 15% higher effective memory clock speed
Higher texture rate 123.5 GTexel/s vs 81.6 GTexel/s More than 50% higher texture rate
Significantly better PassMark direct compute score 5,049 vs 2,532 Around 2x better PassMark direct compute score
Higher memory clock speed 2,002 MHz vs 1,750 MHz Around 15% higher memory clock speed
Slightly more shading units 1,280 vs 1,024 256 more shading units
Slightly more texture mapping units 80 vs 64 16 more texture mapping units

Benchmarks Real world tests of Radeon RX 560 vs GeForce GTX 1060

PassMark Industry standard benchmark for overall graphics card performanceData courtesy Passmark

T-Rex (GFXBench 3.0) Data courtesy CompuBench

Radeon RX 560
GeForce GTX 1060

Manhattan (GFXBench 3.0) Data courtesy CompuBench

Radeon RX 560
GeForce GTX 1060

PassMark Direct Compute Measures performance of general-purpose computing using Microsoft DirectCompute


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