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| Radeon RX Vega 64 Nano vs GeForce GTX 1080 |
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Differences What are the advantages of each
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Significantly higher memory bandwidth | 409.6 GB/s | vs | 224.4 GB/s | Around 85% higher memory bandwidth | |||
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Better floating-point performance | 10,215 GFLOPS | vs | 8,228 GFLOPS | Around 25% better floating-point performance | |||
Much wider memory bus | 2,048 bit | vs | 256 bit | 8x wider memory bus | |||
Significantly more shading units | 4,096 | vs | 2,560 | 1536 more shading units | |||
Significantly more texture mapping units | 256 | vs | 160 | 96 more texture mapping units | |||
Higher texture rate | 319.2 GTexel/s | vs | 257.1 GTexel/s | Around 25% higher texture rate | |||
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Much higher effective memory clock speed | 10,008 MHz | vs | 1,600 MHz | More than 6.2x higher effective memory clock speed | |||
Significantly higher clock speed | 1,607 MHz | vs | 1,156 MHz | Around 40% higher clock speed | |||
Significantly higher turbo clock speed | 1,733 MHz | vs | 1,247 MHz | Around 40% higher turbo clock speed | |||
Higher pixel rate | 102.8 GPixel/s | vs | 79.81 GPixel/s | Around 30% higher pixel rate | |||
Higher memory clock speed | 1,251 MHz | vs | 800 MHz | More than 55% higher memory clock speed | |||
Lower TDP | 180W | vs | 250W | Around 30% lower TDP |
Features Key features of the Radeon RX Vega 64 Nano vs GeForce GTX 1080
memory bandwidth Rate at which data can be read from or stored in onboard memory
Radeon RX Vega 64 Nano
409.6 GB/s
GeForce GTX 1080
224.4 GB/s
pixel rate Number of pixels a graphics card can render to the screen every second
Radeon RX Vega 64 Nano
79.81 GPixel/s
GeForce GTX 1080
102.8 GPixel/s
texture rate Speed at which a graphics card can perform texture mapping
Radeon RX Vega 64 Nano
319.2 GTexel/s
GeForce GTX 1080
257.1 GTexel/s
floating point performance How fast the gpu can crunch numbers
Radeon RX Vega 64 Nano
10,215 GFLOPS
GeForce GTX 1080
8,228 GFLOPS
shading units Subcomponents of the gpu, these run in parallel to enable fast pixel shading
Radeon RX Vega 64 Nano
4,096
GeForce GTX 1080
2,560
texture mapping units Built into each gpu, these resize and rotate bitmaps for texturing scenes
Specifications Full list of technical specs
gpu | Radeon RX Vega 64 Nano | vs | GeForce GTX 1080 |
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GPU brand | AMD | Nvidia | |
GPU name | Vega 10 | GP104 | |
Clock speed | 1,156 MHz | 1,607 MHz | |
Turbo clock speed | 1,247 MHz | 1,733 MHz | |
Is dual GPU | No | No | |
Reference card | None | None | |
raw performance | |||
Shading units | 4,096 | 2,560 | |
Texture mapping units | 256 | 160 | |
Render output processors | 64 | 64 | |
Pixel rate | 79.81 GPixel/s | 102.8 GPixel/s | |
Texture rate | 319.2 GTexel/s | 257.1 GTexel/s | |
Floating-point performance | 10,215 GFLOPS | 8,228 GFLOPS |
memory | Radeon RX Vega 64 Nano | vs | GeForce GTX 1080 |
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Memory clock speed | 800 MHz | 1,251 MHz | |
Effective memory clock speed | 1,600 MHz | 10,008 MHz | |
Memory bus | 2,048 bit | 256 bit | |
Memory | 8,192 MB | 8,192 MB | |
Memory bandwidth | 409.6 GB/s | 224.4 GB/s | |
noise and power | |||
TDP | 250W | 180W |