GeForce 315M 

Released January, 2011
  • 606 MHz
  • 512 MB GDDR3

Wow, #AsRock and #BMW DesignWorks USA’s #M8 Gaming Machine is a beauty.
by Syed-Muhammad-Usman-Pirzada (Oct, 2013)
The range is powered by Kepler from bottom to top and brings great performance to mobile platforms.
by Trace-Hagan (May, 2013)

Benchmarks Real world tests of the GeForce 315M

PassMark Industry standard benchmark for overall graphics card performanceData courtesy Passmark

GeForce 315M
219

Features Key features of the GeForce 315M

memory bandwidth Rate at which data can be read from or stored in onboard memory

GeForce 315M
12.8 GB/s
GeForce 920M
14.4 GB/s
GeForce 940M
14.4 GB/s

pixel rate Number of pixels a graphics card can render to the screen every second

GeForce 315M
2.42 GPixel/s
GeForce 940M
8.58 GPixel/s
GeForce 920M
7.63 GPixel/s

texture rate Speed at which a graphics card can perform texture mapping

GeForce 315M
4.85 GTexel/s
GeForce 920M
30.53 GTexel/s
GeForce 940M
25.73 GTexel/s

floating point performance How fast the gpu can crunch numbers

GeForce 315M
38.78 GFLOPS
GeForce 940M
823.3 GFLOPS
GeForce 920M
732.7 GFLOPS

shading units Subcomponents of the gpu, these run in parallel to enable fast pixel shading

GeForce 315M
16

texture mapping units Built into each gpu, these resize and rotate bitmaps for texturing scenes

GeForce 315M
8

In The News From around the web

23
Mar

NVIDIA Quadro M6000 Announced

by Scott Michaud |
www.pcper.com
I wonder what this means for the Tesla line, and whether we will see a variant of Maxwell with a large boost in 64-bit performance, or if that line will be in an awkward place until Pascal.
The memory, but not the cache, is capable of ECC (error-correction) for enterprises who do not want a stray photon to mess up their computation.
19
Mar

NVIDIA Announces Quadro M6000 & Quadro VCA (2015)

by Ryan Smith |
www.anandtech.com
However the company is also pushing the use of Physically Based Rendering (PBR), a compute-intensive rendering solution that uses far more accurate rendering algorithms to accurately model the physical characteristic of a material, in essence properly capturing how light will interact with that material and reflect off of it rather than using a rough approximation.
However as FP64 compute is not widely used in graphics, this is not something NVIDIA believes will be an issue.
4
Oct

AsRock and BMW debuts M8 – The Unstoppable Mini-ATX Masterpiece

by Syed Muhammad Usman Pirzada |
wccftech.com
Wow, #AsRock and #BMW DesignWorks USA’s #M8 Gaming Machine is a beauty.
The A Command is basically an OLED Display with a control knob that has multiple uses, ranging from volume control to system information and display.
The 760M and 765M both use 768 CUDA cores, but the 765M is clocked almost 200MHz faster.
The RAM and core are connected via a 256-bit interface.

Specifications Full list of technical specs

gpu

GPU brand Nvidia
GPU name GT218
Market Laptop
Clock speed 606 MHz
Is dual GPU No
Reference card None

raw performance

Shading units 16
Texture mapping units 8
Render output processors 4
Pixel rate 2.42 GPixel/s
Texture rate 4.85 GTexel/s
Floating-point performance 38.78 GFLOPS

memory

Memory clock speed 800 MHz
Effective memory clock speed 1,600 MHz
Memory bus 64 bit
Memory 512 MB
Memory type GDDR3
Memory bandwidth 12.8 GB/s

noise and power

TDP 14W
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