GeForce 505 

Released January, 2013
  • 589 MHz
  • 512 MB DDR3

Benchmarks Real world tests of the GeForce 505

PassMark Industry standard benchmark for overall graphics card performanceData courtesy Passmark

GeForce 505

Features Key features of the GeForce 505

memory bandwidth Rate at which data can be read from or stored in onboard memory

GeForce 505
9.6 GB/s
GeForce GT 320
25.28 GB/s
GeForce GT 610
9.6 GB/s

pixel rate Number of pixels a graphics card can render to the screen every second

GeForce 505
2.36 GPixel/s
GeForce GT 320
4.32 GPixel/s
GeForce GT 610
1.62 GPixel/s

texture rate Speed at which a graphics card can perform texture mapping

GeForce 505
4.71 GTexel/s
GeForce GT 320
12.96 GTexel/s
GeForce GT 610
6.48 GTexel/s

floating point performance How fast the gpu can crunch numbers

GeForce 505
44.86 GFLOPS
GeForce GT 320
187.5 GFLOPS
GeForce GT 610
155.52 GFLOPS

shading units Subcomponents of the gpu, these run in parallel to enable fast pixel shading

GeForce 505

texture mapping units Built into each gpu, these resize and rotate bitmaps for texturing scenes

GeForce 505

Specifications Full list of technical specs


GPU brand Nvidia
GPU name GT218 B1
Market Desktop
Clock speed 589 MHz
Is dual GPU No
Reference card None

raw performance

Shading units 16
Texture mapping units 8
Render output processors 4
Pixel rate 2.36 GPixel/s
Texture rate 4.71 GTexel/s
Floating-point performance 44.86 GFLOPS


Memory clock speed 600 MHz
Effective memory clock speed 1,200 MHz
Memory bus 64 bit
Memory 512 MB
Memory type DDR3
Memory bandwidth 9.6 GB/s

noise and power

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