GeForce 9100M G mGPU Intel 

Released July, 2008
  • 450 MHz

Each GPC also features a memory controller, or in this case four 64-bit memory controllers for a 256-bit wide memory interface.
by Slobodan-Simic (Sep, 2014)
But interestingly these boards feature an HMC or a Hybrid Memory Cube which is one of the next-big-things in the Memory Industry.
by Syed-Muhammad-Usman-Pirzada (Mar, 2014)

Features Key features of the GeForce 9100M G mGPU Intel

pixel rate Number of pixels a graphics card can render to the screen every second

GeForce 9100M G mGPU Intel
1.8 GPixel/s
GeForce GTX 460
9.45 GPixel/s
Radeon HD 6550D IGP
4.8 GPixel/s

texture rate Speed at which a graphics card can perform texture mapping

GeForce 9100M G mGPU Intel
3.6 GTexel/s
GeForce GTX 460
37.8 GTexel/s
Radeon HD 6550D IGP
12 GTexel/s

floating point performance How fast the gpu can crunch numbers

GeForce 9100M G mGPU Intel
GeForce GTX 460
907.2 GFLOPS
Radeon HD 6550D IGP

shading units Subcomponents of the gpu, these run in parallel to enable fast pixel shading

GeForce 9100M G mGPU Intel

texture mapping units Built into each gpu, these resize and rotate bitmaps for texturing scenes

GeForce 9100M G mGPU Intel

render output processors GPU commponents responsible for transform pixels as they flow between memory buffers

GeForce 9100M G mGPU Intel

In The News From around the web


New AMD Polaris 10 and Polaris 11 GPU Details Emerge

by Tim Verry |
Unfortunately there was no major reveals other than that AMD will not be limiting AIB partners from pushing for the highest factory overclocks they can get.
Both AMD and NVIDIA appear to be bringing out GPUs better than I expected to see as far as technological improvements in performance and power usage (these die shrinks have really helped even though from here on out that trend isn't really going to continue).

Intel (Allegedly) Plans DisplayPort Adaptive-Sync

by Scott Michaud |
This process meant that the monitor was drawing a frame whether it was ready or not, which led to tearing, stutter, and other nasty effects if the GPU couldn't keep up.
While “AMD FreeSync” is a stack of technologies, VESA DisplayPort Adaptive-Sync should be all that is required on the monitor side.

Intel Skylake Gen9 Graphics Architecture

by Ryan Shrout |
Oh, and let’s not forget that many implementations of Gen9 graphics on Skylake will take advantage of DDR4 for primary system memory rather than DDR3.
A total product architecture is a combination of one or more slices with additional front end logic for command submission, fixed function hardware for 3D and media pipelines as well as a dedicated graphics technology interface (GTI) for accessing the rest of the components on the SoC.
Today Intel is announcing a partnership with Raptr as well, bringing the same great feature set of Raptr to users of machines with Intel HD Graphics systems.
Intel announced a partnership to deliver an even better gaming experience on Intel Graphics.

Specifications Full list of technical specs


GPU brand Nvidia
GPU name MCP79MX
Clock speed 450 MHz
Is dual GPU No
Reference card None

noise and power


raw performance

Shading units 8
Texture mapping units 8
Render output processors 4
Pixel rate 1.8 GPixel/s
Texture rate 3.6 GTexel/s
Floating-point performance 17.6 GFLOPS
Report a correction


comments powered by Disqus