GeForce 9400M 

Released October, 2008
  • 580 MHz

Features Key features of the GeForce 9400M

pixel rate Number of pixels a graphics card can render to the screen every second

GeForce 9400M
2.32 GPixel/s
GeForce GT 330M Mac
4 GPixel/s
GeForce 320M Mac
3.6 GPixel/s

texture rate Speed at which a graphics card can perform texture mapping

GeForce 9400M
4.64 GTexel/s
GeForce GT 330M Mac
8 GTexel/s
GeForce 320M Mac
7.2 GTexel/s

floating point performance How fast the gpu can crunch numbers

GeForce 9400M
GeForce GT 330M Mac
105.6 GFLOPS
GeForce 320M Mac

shading units Subcomponents of the gpu, these run in parallel to enable fast pixel shading

GeForce 9400M

texture mapping units Built into each gpu, these resize and rotate bitmaps for texturing scenes

GeForce 9400M

render output processors GPU commponents responsible for transform pixels as they flow between memory buffers

Specifications Full list of technical specs


GPU brand Nvidia
GPU name C79MX
Clock speed 580 MHz
Is dual GPU No
Reference card None

noise and power


raw performance

Shading units 16
Texture mapping units 8
Render output processors 4
Pixel rate 2.32 GPixel/s
Texture rate 4.64 GTexel/s
Floating-point performance 44.8 GFLOPS
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