GeForce 9650M GS 

Released March, 2008
  • 625 MHz
  • 512 MB GDDR3

Benchmarks Real world tests of the GeForce 9650M GS

PassMark Industry standard benchmark for overall graphics card performanceData courtesy Passmark

GeForce 9650M GS
285

Features Key features of the GeForce 9650M GS

memory bandwidth Rate at which data can be read from or stored in onboard memory

GeForce 9650M GS
25.6 GB/s
GeForce 9300M GS
11.2 GB/s
GeForce 9650M GT
25.6 GB/s

pixel rate Number of pixels a graphics card can render to the screen every second

GeForce 9650M GS
5 GPixel/s
GeForce 9300M GS
2.2 GPixel/s
GeForce 9650M GT
4.4 GPixel/s

texture rate Speed at which a graphics card can perform texture mapping

GeForce 9650M GS
10 GTexel/s
GeForce 9300M GS
4.4 GTexel/s
GeForce 9650M GT
8.8 GTexel/s

floating point performance How fast the gpu can crunch numbers

GeForce 9650M GS
80 GFLOPS
GeForce 9300M GS
22.4 GFLOPS
GeForce 9650M GT
84.8 GFLOPS

shading units Subcomponents of the gpu, these run in parallel to enable fast pixel shading

GeForce 9650M GS
32

texture mapping units Built into each gpu, these resize and rotate bitmaps for texturing scenes

GeForce 9650M GS
16

Specifications Full list of technical specs

gpu

GPU brand Nvidia
GPU name G84
Market Laptop
Clock speed 625 MHz
Is dual GPU No
Reference card None

raw performance

Shading units 32
Texture mapping units 16
Render output processors 8
Pixel rate 5 GPixel/s
Texture rate 10 GTexel/s
Floating-point performance 80 GFLOPS

memory

Memory clock speed 800 MHz
Effective memory clock speed 1,600 MHz
Memory bus 128 bit
Memory 512 MB
Memory type GDDR3
Memory bandwidth 25.6 GB/s

noise and power

TDP 29W
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