GeForce 9650M GT 

Released August, 2008
  • 550 MHz
  • 1 GB GDDR3

Benchmarks Real world tests of the GeForce 9650M GT

PassMark Industry standard benchmark for overall graphics card performanceData courtesy Passmark

GeForce 9650M GT
259

Features Key features of the GeForce 9650M GT

memory bandwidth Rate at which data can be read from or stored in onboard memory

GeForce 9650M GT
25.6 GB/s
GeForce GT 220M
25.6 GB/s
GeForce 9600M GT
25.6 GB/s

pixel rate Number of pixels a graphics card can render to the screen every second

GeForce 9650M GT
4.4 GPixel/s
GeForce GT 220M
4 GPixel/s
GeForce 9600M GT
4 GPixel/s

texture rate Speed at which a graphics card can perform texture mapping

GeForce 9650M GT
8.8 GTexel/s
GeForce GT 220M
8 GTexel/s
GeForce 9600M GT
8 GTexel/s

floating point performance How fast the gpu can crunch numbers

GeForce 9650M GT
84.8 GFLOPS
GeForce GT 220M
80 GFLOPS
GeForce 9600M GT
80 GFLOPS

shading units Subcomponents of the gpu, these run in parallel to enable fast pixel shading

GeForce 9650M GT
32

texture mapping units Built into each gpu, these resize and rotate bitmaps for texturing scenes

GeForce 9650M GT
16

Specifications Full list of technical specs

gpu

GPU brand Nvidia
GPU name G96
Market Laptop
Clock speed 550 MHz
Is dual GPU No
Reference card None

raw performance

Shading units 32
Texture mapping units 16
Render output processors 8
Pixel rate 4.4 GPixel/s
Texture rate 8.8 GTexel/s
Floating-point performance 84.8 GFLOPS

memory

Memory clock speed 800 MHz
Effective memory clock speed 1,600 MHz
Memory bus 128 bit
Memory 1,024 MB
Memory type GDDR3
Memory bandwidth 25.6 GB/s

noise and power

TDP 23W
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