GeForce GT 325M 

Released January, 2010
  • 450 MHz
  • 1 GB DDR3

Benchmarks Real world tests of the GeForce GT 325M

PassMark Industry standard benchmark for overall graphics card performanceData courtesy Passmark

GeForce GT 325M
297

Features Key features of the GeForce GT 325M

memory bandwidth Rate at which data can be read from or stored in onboard memory

GeForce GT 325M
22.4 GB/s
GeForce GT 630M
32 GB/s

pixel rate Number of pixels a graphics card can render to the screen every second

GeForce GT 325M
3.6 GPixel/s
GeForce GT 630M
3.2 GPixel/s

texture rate Speed at which a graphics card can perform texture mapping

GeForce GT 325M
7.2 GTexel/s
GeForce GT 630M
12.8 GTexel/s

floating point performance How fast the gpu can crunch numbers

GeForce GT 325M
95.04 GFLOPS
GeForce GT 630M
307.2 GFLOPS

shading units Subcomponents of the gpu, these run in parallel to enable fast pixel shading

GeForce GT 325M
48

texture mapping units Built into each gpu, these resize and rotate bitmaps for texturing scenes

GeForce GT 325M
16

Specifications Full list of technical specs

gpu

GPU brand Nvidia
GPU name GT216
Market Laptop
Clock speed 450 MHz
Is dual GPU No
Reference card None

raw performance

Shading units 48
Texture mapping units 16
Render output processors 8
Pixel rate 3.6 GPixel/s
Texture rate 7.2 GTexel/s
Floating-point performance 95.04 GFLOPS

memory

Memory clock speed 700 MHz
Effective memory clock speed 1,400 MHz
Memory bus 128 bit
Memory 1,024 MB
Memory type DDR3
Memory bandwidth 22.4 GB/s

noise and power

TDP 23W
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