GeForce GT 415 

Released September, 2010
  • 625 MHz
  • 512 MB DDR3

Features Key features of the GeForce GT 415

memory bandwidth Rate at which data can be read from or stored in onboard memory

GeForce GT 415
10.66 GB/s
GeForce GTX 260
112.9 GB/s

pixel rate Number of pixels a graphics card can render to the screen every second

GeForce GT 415
5 GPixel/s
GeForce GTX TITAN X
96 GPixel/s
GeForce GTX 260
14.5 GPixel/s

texture rate Speed at which a graphics card can perform texture mapping

GeForce GT 415
10 GTexel/s
GeForce GTX TITAN X
192 GTexel/s
GeForce GTX 260
33.2 GTexel/s

floating point performance How fast the gpu can crunch numbers

GeForce GT 415
130.56 GFLOPS
GeForce GTX TITAN X
6,144 GFLOPS
GeForce GTX 260
414.7 GFLOPS

shading units Subcomponents of the gpu, these run in parallel to enable fast pixel shading

GeForce GT 415
48

texture mapping units Built into each gpu, these resize and rotate bitmaps for texturing scenes

GeForce GT 415
16

Specifications Full list of technical specs

gpu

GPU brand Nvidia
GPU name GT216
Market Desktop
Clock speed 625 MHz
Is dual GPU No
Reference card None

raw performance

Shading units 48
Texture mapping units 16
Render output processors 8
Pixel rate 5 GPixel/s
Texture rate 10 GTexel/s
Floating-point performance 130.56 GFLOPS

memory

Memory clock speed 333 MHz
Effective memory clock speed 666 MHz
Memory bus 128 bit
Memory 512 MB
Memory type DDR3
Memory bandwidth 10.66 GB/s

noise and power

TDP 32W
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