GeForce GT 415M 

Released September, 2010
  • 500 MHz
  • 512 MB DDR3

These chips are still based on Kepler (600-series), but feature more CUDA cores, more memory, a wider memory bus, and faster clockspeeds.
by Tim-Verry (Jun, 2013)
Wow, #AsRock and #BMW DesignWorks USA’s #M8 Gaming Machine is a beauty.
by Syed-Muhammad-Usman-Pirzada (Oct, 2013)

GPUBoss Review Our evaluation of the GeForce GT 415M among Laptop GPUs under 35W TDP

Gaming

GeForce GT 415M
n.d.
Battlefield 3, Battlefield 4, Bioshock Infinite and 21 more

Graphics

GeForce GT 415M
6.0
T-Rex, Manhattan and Cloud Gate Factor

Computing

GeForce GT 415M
n.d.
Face Detection, Ocean Surface Simulation and 3 more

Performance per Watt

GeForce GT 415M
7.8
Battlefield 3, Battlefield 4, Bioshock Infinite and 30 more

Value

GeForce GT 415M
n.d.
Battlefield 3, Battlefield 4, Bioshock Infinite and 30 more

Noise and Power

GeForce GT 415M
8.8
TDP, Idle Power Consumption, Load Power Consumption and 2 more

6.5

Overall Score

GeForce GT 415M
6.5

Benchmarks Real world tests of the GeForce GT 415M

PassMark Industry standard benchmark for overall graphics card performanceData courtesy Passmark

GeForce GT 415M
312

3DMark 11 Graphics Industry standard benchmark that tests DirectX 11 GPU performance

GeForce GT 415M
4,193.5
GeForce 840M
10,332

3DMark Vantage Graphics Industry standard benchmark that tests DirectX 10 GPU performance

GeForce GT 415M
1,510
GeForce 840M
6,627

3DMark06 Industry standard benchmark that tests DirectX 9 GPU performance

GeForce GT 415M
379
GeForce 840M
2,338

T-Rex (GFXBench 3.0) Data courtesy CompuBench

GeForce GT 415M
1,745.25
GeForce 840M
3,359.61

Manhattan (GFXBench 3.0) Data courtesy CompuBench

GeForce GT 415M
1,406.02
GeForce 840M
3,718.04

PassMark Direct Compute Measures performance of general-purpose computing using Microsoft DirectCompute

GeForce GT 415M
115

In The News From around the web

23
Mar

NVIDIA Quadro M6000 Announced

by Scott Michaud |
www.pcper.com
I wonder what this means for the Tesla line, and whether we will see a variant of Maxwell with a large boost in 64-bit performance, or if that line will be in an awkward place until Pascal.
The memory, but not the cache, is capable of ECC (error-correction) for enterprises who do not want a stray photon to mess up their computation.
19
Mar

NVIDIA Announces Quadro M6000 & Quadro VCA (2015)

by Ryan Smith |
www.anandtech.com
However the company is also pushing the use of Physically Based Rendering (PBR), a compute-intensive rendering solution that uses far more accurate rendering algorithms to accurately model the physical characteristic of a material, in essence properly capturing how light will interact with that material and reflect off of it rather than using a rough approximation.
However as FP64 compute is not widely used in graphics, this is not something NVIDIA believes will be an issue.
4
Oct

AsRock and BMW debuts M8 – The Unstoppable Mini-ATX Masterpiece

by Syed Muhammad Usman Pirzada |
wccftech.com
Wow, #AsRock and #BMW DesignWorks USA’s #M8 Gaming Machine is a beauty.
The A Command is basically an OLED Display with a control knob that has multiple uses, ranging from volume control to system information and display.
The GTX 780M is not quite the mobile equivalent to the desktop GTX 680, but NVIDIA is matching it up against AMD's 8970M GPU and claims that it can run games like Sleeping Dogs, Assassins Creed 3, and Borderlands 2 at Ultra settings (1080p).
NVIDIA is now adding higher-end mobile GPUs to the 700M family with the GTX 760M, GTX 765M, GTX 770M, and GTX 780M.

Specifications Full list of technical specs

gpu

GPU brand Nvidia
GPU name GF108
Market Laptop
Clock speed 500 MHz
Is dual GPU No
Reference card None

raw performance

Shading units 48
Texture mapping units 8
Render output processors 4
Pixel rate 1 GPixel/s
Texture rate 4 GTexel/s
Floating-point performance 96 GFLOPS

memory

Memory clock speed 800 MHz
Effective memory clock speed 1,600 MHz
Memory bus 128 bit
Memory 512 MB
Memory type DDR3
Memory bandwidth 25.6 GB/s

noise and power

TDP 12W
Report a correction

Comments

comments powered by Disqus