GeForce GTS 150 

Released March, 2009
  • 738 MHz
  • 1 GB GDDR3

Features Key features of the GeForce GTS 150

memory bandwidth Rate at which data can be read from or stored in onboard memory

GeForce GTS 150
64 GB/s
GeForce GT 430
12.8 GB/s
GeForce GTS 250
73.6 GB/s

pixel rate Number of pixels a graphics card can render to the screen every second

GeForce GTS 150
11.81 GPixel/s
GeForce GT 430
2.8 GPixel/s
GeForce GTS 250
12 GPixel/s

texture rate Speed at which a graphics card can perform texture mapping

GeForce GTS 150
47.23 GTexel/s
GeForce GT 430
11.2 GTexel/s
GeForce GTS 250
48 GTexel/s

floating point performance How fast the gpu can crunch numbers

GeForce GTS 150
470 GFLOPS
GeForce GT 430
268.8 GFLOPS
GeForce GTS 250
483.8 GFLOPS

shading units Subcomponents of the gpu, these run in parallel to enable fast pixel shading

GeForce GTS 150
128

texture mapping units Built into each gpu, these resize and rotate bitmaps for texturing scenes

GeForce GTS 150
64

Specifications Full list of technical specs

gpu

GPU brand Nvidia
GPU name G92
Market Desktop
Clock speed 738 MHz
Is dual GPU No
Reference card None

raw performance

Shading units 128
Texture mapping units 64
Render output processors 16
Pixel rate 11.81 GPixel/s
Texture rate 47.23 GTexel/s
Floating-point performance 470 GFLOPS

memory

Memory clock speed 1,000 MHz
Effective memory clock speed 2,000 MHz
Memory bus 256 bit
Memory 1,024 MB
Memory type GDDR3
Memory bandwidth 64 GB/s

noise and power

TDP 141W
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