GeForce GTX 470 PhysX 

Released June, 2010
  • 608 MHz
  • 1.2 GB GDDR5

Features Key features of the GeForce GTX 470 PhysX

memory bandwidth Rate at which data can be read from or stored in onboard memory

GeForce GTX 470 PhysX
133.9 GB/s
GeForce GT 610
14.37 GB/s
Radeon R7 260X
104 GB/s

pixel rate Number of pixels a graphics card can render to the screen every second

GeForce GTX 470 PhysX
34.02 GPixel/s
GeForce GT 610
1.62 GPixel/s
Radeon R7 260X
17.6 GPixel/s

texture rate Speed at which a graphics card can perform texture mapping

GeForce GTX 470 PhysX
68.04 GTexel/s
GeForce GT 610
6.48 GTexel/s
Radeon R7 260X
61.6 GTexel/s

floating point performance How fast the gpu can crunch numbers

GeForce GTX 470 PhysX
1,089 GFLOPS
GeForce GT 610
155.52 GFLOPS
Radeon R7 260X
1,971.2 GFLOPS

shading units Subcomponents of the gpu, these run in parallel to enable fast pixel shading

GeForce GTX 470 PhysX
448

texture mapping units Built into each gpu, these resize and rotate bitmaps for texturing scenes

GeForce GTX 470 PhysX
56

Specifications Full list of technical specs

gpu

GPU brand Nvidia
GPU name GF100
Market Desktop
Clock speed 608 MHz
Is dual GPU No
Reference card None

raw performance

Shading units 448
Texture mapping units 56
Render output processors 40
Pixel rate 34.02 GPixel/s
Texture rate 68.04 GTexel/s
Floating-point performance 1,089 GFLOPS

memory

Memory clock speed 837 MHz
Effective memory clock speed 3,348 MHz
Memory bus 320 bit
Memory 1,280 MB
Memory type GDDR5
Memory bandwidth 133.9 GB/s

noise and power

TDP 215W
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