GeForce GTX 560M 

Released May, 2011
  • 775 MHz
  • 1.5 GB GDDR5
6.2 Out of 10

These chips are still based on Kepler (600-series), but feature more CUDA cores, more memory, a wider memory bus, and faster clockspeeds.
by Tim-Verry (Jun, 2013)
It will work at 823MHz+ GPU clock and feasture 4GB of GDDR5 memory clocked at 5GHz and paired up with a 256-bit memory interface that add up to 160GB/s of memory bandwidth.
by Slobodan-Simic (May, 2013)

GPUBoss Review Our evaluation of the GeForce GTX 560M among Laptop GPUs over 35W TDP

Gaming

GeForce GTX 560M
5.4
Battlefield 3, Battlefield 4, Bioshock Infinite and 21 more

Graphics

GeForce GTX 560M
7.5
T-Rex, Manhattan, Sky Diver Factor and Fire Strike Factor

Computing

GeForce GTX 560M
5.5
Face Detection, Ocean Surface Simulation and 3 more

Performance per Watt

GeForce GTX 560M
6.8
Battlefield 3, Battlefield 4, Bioshock Infinite and 31 more

Value

GeForce GTX 560M
4.7
Battlefield 3, Battlefield 4, Bioshock Infinite and 31 more

Noise and Power

GeForce GTX 560M
9.1
TDP, Idle Power Consumption, Load Power Consumption and 2 more

6.2

Overall Score

GeForce GTX 560M
6.2

Benchmarks Real world tests of the GeForce GTX 560M

Bitcoin mining Data courtesy CompuBench

GeForce GTX 560M
50.01 mHash/s
GeForce GTX 960M
174.61 mHash/s
GeForce GT 650M
22.46 mHash/s

Face detection Data courtesy CompuBench

GeForce GTX 560M
13.61 mPixels/s
GeForce GTX 960M
50.88 mPixels/s
GeForce GT 650M
9.68 mPixels/s

T-Rex (GFXBench 3.0) Data courtesy CompuBench

GeForce GTX 560M
3,351.92
GeForce GTX 960M
3,362.98
GeForce GT 650M
3,354.02

Manhattan (GFXBench 3.0) Data courtesy CompuBench

GeForce GTX 560M
3,379.02
GeForce GTX 960M
3,720.16
GeForce GT 650M
3,369.13

Fire Strike Factor Data courtesy FutureMark

GeForce GTX 560M
14.37

Sky Diver Factor Data courtesy FutureMark

GeForce GTX 560M
106.91

Battlefield 3

GeForce GTX 560M
19.2

Dirt3

GeForce GTX 560M
23

In The News From around the web

20
Jul

Report: NVIDIA GeForce GTX 1070M and 1060M Specs Leaked

by Sebastian Peak |
www.pcper.com
The report comes via BenchLife, with the screenshot of GPU-Z showing the higher CUDA core count (though VideoCardz mentions the TMU count should be 128).
23
Mar

NVIDIA Quadro M6000 Announced

by Scott Michaud |
www.pcper.com
I wonder what this means for the Tesla line, and whether we will see a variant of Maxwell with a large boost in 64-bit performance, or if that line will be in an awkward place until Pascal.
The memory, but not the cache, is capable of ECC (error-correction) for enterprises who do not want a stray photon to mess up their computation.
19
Mar

NVIDIA Announces Quadro M6000 & Quadro VCA (2015)

by Ryan Smith |
www.anandtech.com
However the company is also pushing the use of Physically Based Rendering (PBR), a compute-intensive rendering solution that uses far more accurate rendering algorithms to accurately model the physical characteristic of a material, in essence properly capturing how light will interact with that material and reflect off of it rather than using a rough approximation.
However as FP64 compute is not widely used in graphics, this is not something NVIDIA believes will be an issue.
14
Mar

NVIDIA Quadro M6000 Leaks via Deadmau5

by Ryan Shrout |
www.pcper.com
A quick hunt on Google for the NVIDIA M6000 reveals rumors of it being a GM200-based 12GB graphics card.

Specifications Full list of technical specs

gpu

GPU brand Nvidia
GPU name GF116
Market Laptop
Clock speed 775 MHz
Is dual GPU No
Reference card None

raw performance

Shading units 192
Texture mapping units 32
Render output processors 24
Pixel rate 6.2 GPixel/s
Texture rate 24.8 GTexel/s
Floating-point performance 595.2 GFLOPS

memory

Memory clock speed 625 MHz
Effective memory clock speed 2,500 MHz
Memory bus 192 bit
Memory 1,536 MB
Memory type GDDR5
Memory bandwidth 60 GB/s

noise and power

TDP 75W
Report a correction

Comments

comments powered by Disqus