Mobility Radeon HD 540v 

Released May, 2010
  • 550 MHz
  • 512 MB GDDR3

Benchmarks Real world tests of the Mobility Radeon HD 540v

PassMark Industry standard benchmark for overall graphics card performanceData courtesy Passmark

Mobility Radeon HD 540v

Features Key features of the Mobility Radeon HD 540v

memory bandwidth Rate at which data can be read from or stored in onboard memory

Mobility Radeon HD 540v
12.8 GB/s
GeForce 940MX
16.02 GB/s
GeForce 840M
16.02 GB/s

pixel rate Number of pixels a graphics card can render to the screen every second

Mobility Radeon HD 540v
2.2 GPixel/s
GeForce 940MX
8.98 GPixel/s
GeForce 840M
8.23 GPixel/s

texture rate Speed at which a graphics card can perform texture mapping

Mobility Radeon HD 540v
4.4 GTexel/s
GeForce 940MX
26.93 GTexel/s
GeForce 840M
16.46 GTexel/s

floating point performance How fast the gpu can crunch numbers

Mobility Radeon HD 540v
GeForce 940MX
861.7 GFLOPS
GeForce 840M
790.3 GFLOPS

shading units Subcomponents of the gpu, these run in parallel to enable fast pixel shading

Mobility Radeon HD 540v

texture mapping units Built into each gpu, these resize and rotate bitmaps for texturing scenes

Mobility Radeon HD 540v

Specifications Full list of technical specs


GPU brand ATI
GPU name M92
Market Laptop
Clock speed 550 MHz
Is dual GPU No
Reference card None

raw performance

Shading units 80
Texture mapping units 8
Render output processors 4
Compute units 1
Pixel rate 2.2 GPixel/s
Texture rate 4.4 GTexel/s
Floating-point performance 88 GFLOPS


Memory clock speed 800 MHz
Effective memory clock speed 1,600 MHz
Memory bus 64 bit
Memory 512 MB
Memory type GDDR3
Memory bandwidth 12.8 GB/s

noise and power

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I have this card in my HP 6450b, and honestly it's not that great but here are some benchmarks with my core i5 and 8gb of ram, since those are fairly decent specs and the gpu will bottleneck the system, it really shows its full power. Fallout New Vegas and 3 (Pretty much the same results): 45-60 fps on medium 1366x768 with drops to 30-ish and 20 on the high preset. Skyrim: On low preset with 1024x768 about 30-40 FPS, wouldn't recommend running it unless you don't mind terrible graphics. CS:GO: Medium at 720p at about 30fps with boosts to 60 at random times and not very many drops. Oblivion: ultra preset at 1366x768 I seem to get 40-60 FPS. Half-Life 2: Medium-high at 1366x768 I get about 40 with some drops. Civilization 5: Low at 30 fps at 1366x768. Not very good with games made past 2008 as you can see, but if you can pick this up in a laptop for $200 it's a decent budget laptop.
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