Mobility Radeon HD 540v 

Released May, 2010
  • 550 MHz
  • 512 MB GDDR3

Nexuiz sees some awesome gains, and at 1920 x 1200 we're able to break into the 60 FPS range with a solid 63 FPS; that is a 5% increase over the ZOTAC card.
by Shawn-Baker (Sep, 2014)
So we know that the new Haswell architecture would further leverage the performance over the existing Ivy Bridge architecture based Xeon family delivering more performance with improved efficiency which is the key role of effectiveness in the enterprise and workstation scape.
by hassan-mujtaba (Jun, 2014)

Benchmarks Real world tests of the Mobility Radeon HD 540v

PassMark Industry standard benchmark for overall graphics card performanceData courtesy Passmark

Mobility Radeon HD 540v

Features Key features of the Mobility Radeon HD 540v

memory bandwidth Rate at which data can be read from or stored in onboard memory

Mobility Radeon HD 540v
12.8 GB/s
GeForce GT 710M
14.4 GB/s
GeForce GT 520M
12.8 GB/s

pixel rate Number of pixels a graphics card can render to the screen every second

Mobility Radeon HD 540v
2.2 GPixel/s
GeForce GT 710M
3.1 GPixel/s
GeForce GT 520M
1.34 GPixel/s

texture rate Speed at which a graphics card can perform texture mapping

Mobility Radeon HD 540v
4.4 GTexel/s
GeForce GT 710M
12.4 GTexel/s
GeForce GT 520M
5.38 GTexel/s

floating point performance How fast the gpu can crunch numbers

Mobility Radeon HD 540v
GeForce GT 710M
297.6 GFLOPS
GeForce GT 520M
129.02 GFLOPS

shading units Subcomponents of the gpu, these run in parallel to enable fast pixel shading

Mobility Radeon HD 540v

texture mapping units Built into each gpu, these resize and rotate bitmaps for texturing scenes

Mobility Radeon HD 540v

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Since these drivers are not for the pre-release operating system, I tried running it on 349.90 to see how it performed before upgrading.
I would definitely update my drivers if they were available and supported, but I'm glad that it seems to be playable even on Windows 10.
Performance (including Overclocking w/a)96%Quality including Design and Build95%General Features97%Bundle and Packaging90%Value for Money95% Overall TweakTown Rating95% The Bottom Line: With an even higher core clock than the Zotac video card we looked at and a cooler that requires just two slots, the MSI GTX 980 4GB Twin Frozr V Gaming OC is just an amazing video card.
However, throw in that strong overclock that we achieved on the MSI card, and the lead is pushed even further!

GTX 980 With All New Twin Frozr V Cooling Teased By MSI

by Khalid Moammer |
The new cooler features dual 100mm propeller blade fans designed to suck in cold air and blow it on quite a large heatsink assembly carrying 5 heatpipes.
So it’s quite obvious that MSI got too excited about their new Twin Frozr V cooler design and decided not wait for Maxwell based GTX 980 and 970 cards to launch before they give us a taste.
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Another technology update over at the workstation front is the introduction of C612 series chipset and DDR4 memory.

Specifications Full list of technical specs


GPU brand ATI
GPU name M92
Market Laptop
Clock speed 550 MHz
Is dual GPU No
Reference card None

raw performance

Shading units 80
Texture mapping units 8
Render output processors 4
Compute units 1
Pixel rate 2.2 GPixel/s
Texture rate 4.4 GTexel/s
Floating-point performance 88 GFLOPS


Memory clock speed 800 MHz
Effective memory clock speed 1,600 MHz
Memory bus 64 bit
Memory 512 MB
Memory type GDDR3
Memory bandwidth 12.8 GB/s

noise and power

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I have this card in my HP 6450b, and honestly it's not that great but here are some benchmarks with my core i5 and 8gb of ram, since those are fairly decent specs and the gpu will bottleneck the system, it really shows its full power. Fallout New Vegas and 3 (Pretty much the same results): 45-60 fps on medium 1366x768 with drops to 30-ish and 20 on the high preset. Skyrim: On low preset with 1024x768 about 30-40 FPS, wouldn't recommend running it unless you don't mind terrible graphics. CS:GO: Medium at 720p at about 30fps with boosts to 60 at random times and not very many drops. Oblivion: ultra preset at 1366x768 I seem to get 40-60 FPS. Half-Life 2: Medium-high at 1366x768 I get about 40 with some drops. Civilization 5: Low at 30 fps at 1366x768. Not very good with games made past 2008 as you can see, but if you can pick this up in a laptop for $200 it's a decent budget laptop.
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