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by Syed-Muhammad-Usman-Pirzada (Oct, 2013)Wow, #AsRock and #BMW DesignWorks USA’s #M8 Gaming Machine is a beauty.
by Doug-Crowthers (Apr, 2012)Combined with AMD's ZeroCore and Power Gating technology, the HD 7000M series is setting up to be a very power efficient platform.
Benchmarks Real world tests of the Radeon HD 6330M
3DMark 11 Graphics Industry standard benchmark that tests DirectX 11 GPU performance
3DMark Vantage Graphics Industry standard benchmark that tests DirectX 10 GPU performance
3DMark06 Industry standard benchmark that tests DirectX 9 GPU performance
In The News From around the web
13 Mar | |
Nvidia's new Maxwell architecture is extremely power efficient, which makes it the obvious choice for mobile graphics, but Nvidia does not have high-end parts based on the new architecture just yet.
The Intel bash also revealed some interesting info on Intel's power efficiency.
4 Oct | |
Wow, #AsRock and #BMW DesignWorks USA’s #M8 Gaming Machine is a beauty.
The A Command is basically an OLED Display with a control knob that has multiple uses, ranging from volume control to system information and display.
19 Oct | |
Unfortunately as we’ve seen time and time again with AMD, while their Graphics division can consistently turn a small profit, at only 1/3rd the revenue of their Computing Solutions division it’s not nearly large enough to offset the losses AMD has run there.
In Q3 of 2011 Llano was the biggest factor in AMD turning a profit, but a year later those chips have been superseded by AMD’s new Trinity APU.
25 Apr | |
Combined with AMD's ZeroCore and Power Gating technology, the HD 7000M series is setting up to be a very power efficient platform.
The third chart shows the HD 7000M's performance increases you can see over the CPU alone, when taking into account GPGPU and Compute (based on ComputeMark benchmark).
Specifications Full list of technical specs
gpu
GPU brand | AMD |
---|---|
GPU name | Robson |
Market | Laptop |
Clock speed | 500 MHz |
Is dual GPU | No |
Reference card | None |
raw performance
Shading units | 80 |
---|---|
Texture mapping units | 8 |
Render output processors | 4 |
Compute units | 2 |
Pixel rate | 2 GPixel/s |
Texture rate | 4 GTexel/s |
Floating-point performance | 80 GFLOPS |
memory
Memory clock speed | 800 MHz |
---|---|
Effective memory clock speed | 1,600 MHz |
Memory bus | 64 bit |
Memory | 1,024 MB |
Memory type | GDDR3 |
Memory bandwidth | 12.8 GB/s |
noise and power
TDP | 7W |
---|

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