Radeon HD 6380G IGP 

Released June, 2011
  • 400 MHz

The ASUS ROG Swift PG278Q 27-in WQHD display with a 144 Hz refresh rate is truly an awesome monitor.
by Ryan-Shrout (Aug, 2014)
Unlike moving to a higher resolution or increasing quality settings, G-Sync’s value is best realized in specific scenarios where there’s a lot of frame rate variability - particularly between 30 and 60 fps.
by Anand-Lal-Shimpi (Dec, 2013)

Features Key features of the Radeon HD 6380G IGP

pixel rate Number of pixels a graphics card can render to the screen every second

Radeon HD 6380G IGP
1.6 GPixel/s
Radeon HD 4850
10 GPixel/s

texture rate Speed at which a graphics card can perform texture mapping

Radeon HD 6380G IGP
3.2 GTexel/s
Radeon HD 4850
25 GTexel/s

floating point performance How fast the gpu can crunch numbers

Radeon HD 6380G IGP
128 GFLOPS
Radeon HD 4850
1,000 GFLOPS

shading units Subcomponents of the gpu, these run in parallel to enable fast pixel shading

Radeon HD 6380G IGP
160

texture mapping units Built into each gpu, these resize and rotate bitmaps for texturing scenes

Radeon HD 6380G IGP
8

compute units Discrete cores within the GPU

Radeon HD 6380G IGP
2

In The News From around the web

30
May

Phanteks Glacier G1080 Water Block

by Jeremy Hellstrom |
www.pcper.com
The G1080 also features RGB LED lighting that can sync with Phanteks cases that supports RGB lighting or motherboards’ RGB software by using our Phanteks RGB adapter.
The G1080 uses military class Viton O-ring compared to silicone O-rings used by other manufacturers, well known for its excellent heat resistance and its durability.
As for UWP's continued evolution, the blog post does tease that we should "expect to see some exciting developments on multiple GPUs in DirectX 12 in the near future.
For G-Sync and FreeSync users, the ability to draw to the screen at any range of render rates will offer an even further advantage of uncapped frame rates, no tearing but also, no "dropped" frames caused by running at off-ratios of a standard monitor's refresh rate.
27
Mar

Dissecting G-Sync and FreeSync - How the Technologies Differ

by Ryan Shrout |
www.pcper.com
If your game is rendering at 40 FPS, lower than the minimum VRR window, then you will again see the result of tearing (with VSync off) or the potential for stutter and hitching (with VSync on).
But, this method requires a local frame buffer and requires logic on the display controller to work.
30
Jan

Mobile G-Sync Confirmed and Tested with Leaked Alpha Driver

by Allyn Malventano |
www.pcper.com
It is very difficult to capture this on video in a way that will be easy to see on playback, so I broke out the flicker testing gear we developed for our earlier testing on the ROG Swift.
This laptop was equipped with a 1080p display, making that a bit difficult but not impossible.

Specifications Full list of technical specs

gpu

GPU brand AMD
GPU name WinterPark
Clock speed 400 MHz
Is dual GPU No
Reference card None

noise and power

TDP 35W

raw performance

Shading units 160
Texture mapping units 8
Render output processors 4
Compute units 2
Pixel rate 1.6 GPixel/s
Texture rate 3.2 GTexel/s
Floating-point performance 128 GFLOPS
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