Radeon HD 6490M 

Released January, 2011
  • 800 MHz
  • 512 MB GDDR5
These chips are still based on Kepler (600-series), but feature more CUDA cores, more memory, a wider memory bus, and faster clockspeeds.
by Tim-Verry (Jun, 2013)
It will work at 823MHz+ GPU clock and feasture 4GB of GDDR5 memory clocked at 5GHz and paired up with a 256-bit memory interface that add up to 160GB/s of memory bandwidth.
by Slobodan-Simic (May, 2013)

Benchmarks Real world tests of the Radeon HD 6490M

3DMark 11 Graphics Industry standard benchmark that tests DirectX 11 GPU performance

Radeon HD 6490M

Bitcoin mining Data courtesy CompuBench

Radeon HD 6490M
10.81 mHash/s
GeForce GT 630M
20.98 mHash/s

Face detection Data courtesy CompuBench

Radeon HD 6490M
2.55 mPixels/s
GeForce GT 630M
5.06 mPixels/s
GeForce 810M
4.4 mPixels/s

Ocean surface simulation Data courtesy CompuBench

Radeon HD 6490M
96.4 frames/s
GeForce GT 630M
215 frames/s
GeForce 810M
131.24 frames/s

Particle simulation Data courtesy CompuBench

Radeon HD 6490M
41.01 mInteraction/s
GeForce GT 630M
57.64 mInteraction/s
GeForce 810M
44.03 mInteraction/s

T-Rex (Compubench 1.5) Data courtesy CompuBench

Radeon HD 6490M
-1 frames/s
GeForce GT 630M
0.64 frames/s

Video composition Data courtesy CompuBench

Radeon HD 6490M
6 frames/s
GeForce GT 630M
10.21 frames/s


Radeon HD 6490M

In The News From around the web


NVIDIA Quadro M6000 Announced

by Scott Michaud |
I wonder what this means for the Tesla line, and whether we will see a variant of Maxwell with a large boost in 64-bit performance, or if that line will be in an awkward place until Pascal.
The memory, but not the cache, is capable of ECC (error-correction) for enterprises who do not want a stray photon to mess up their computation.

NVIDIA Announces Quadro M6000 & Quadro VCA (2015)

by Ryan Smith |
However the company is also pushing the use of Physically Based Rendering (PBR), a compute-intensive rendering solution that uses far more accurate rendering algorithms to accurately model the physical characteristic of a material, in essence properly capturing how light will interact with that material and reflect off of it rather than using a rough approximation.
However as FP64 compute is not widely used in graphics, this is not something NVIDIA believes will be an issue.

NVIDIA Quadro M6000 Leaks via Deadmau5

by Ryan Shrout |
A quick hunt on Google for the NVIDIA M6000 reveals rumors of it being a GM200-based 12GB graphics card.
Although not inexpensive, it will allow customers to get some extra mileage out of their laptop, especially with the major improvements in performance we have seen with the Maxwell 2 based GTX 980M and GTX 970M.
This will let owners of older laptops, who are not interested in a complete upgrade, obtain the power of the new Maxwell 2 based GPUs from NVIDIA in their laptop.

Specifications Full list of technical specs


GPU brand AMD
GPU name Seymour
Market Laptop
Clock speed 800 MHz
Is dual GPU No
Reference card None

raw performance

Shading units 160
Texture mapping units 8
Render output processors 4
Compute units 2
Pixel rate 3.2 GPixel/s
Texture rate 6.4 GTexel/s
Floating-point performance 256 GFLOPS


Memory clock speed 800 MHz
Effective memory clock speed 3,200 MHz
Memory bus 64 bit
Memory 512 MB
Memory type GDDR5
Memory bandwidth 25.6 GB/s
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