Radeon HD 6550D IGP 

Released June, 2011
  • 600 MHz

At one-third the size of the standard boards used today, they’ll put the power of GPUs into more compact form factors than ever before.
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“Having convinced tens of thousands of quiet cooling enthusiasts around the globe, our NH-D14 has become a reference for top-tier dual tower heatsinks”, explains Mag.
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Features Key features of the Radeon HD 6550D IGP

pixel rate Number of pixels a graphics card can render to the screen every second

Radeon HD 6550D IGP
4.8 GPixel/s
GeForce GTX 750 Ti
16.32 GPixel/s
Radeon HD 6530D IGP
3.54 GPixel/s

texture rate Speed at which a graphics card can perform texture mapping

Radeon HD 6550D IGP
12 GTexel/s
GeForce GTX 750 Ti
40.8 GTexel/s
Radeon HD 6530D IGP
7.09 GTexel/s

floating point performance How fast the gpu can crunch numbers

Radeon HD 6550D IGP
480 GFLOPS
GeForce GTX 750 Ti
1,305.6 GFLOPS
Radeon HD 6530D IGP
283.5 GFLOPS

shading units Subcomponents of the gpu, these run in parallel to enable fast pixel shading

Radeon HD 6550D IGP
400

texture mapping units Built into each gpu, these resize and rotate bitmaps for texturing scenes

Radeon HD 6550D IGP
20

compute units Discrete cores within the GPU

Radeon HD 6550D IGP
5

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www.anandtech.com
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Intel Demonstrates Direct3D 12 Performance and Power Improvements

by Stephen Barrett |
www.anandtech.com
Finally, in the power efficiency focused fixed frame rate mode, switching between Direct3D 11 and 12 slightly reduces GPU power consumption but dramatically reduces CPU power consumption, all while maintaining the same 19fps frame rate.
With that subject in mind, Intel is doing just that this week at SIGGRAPH 2014, where the company is showcasing both the performance and efficiency gains from Direct3D 12 on their hardware.

Specifications Full list of technical specs

gpu

GPU brand AMD
GPU name BeaverCreek
Clock speed 600 MHz
Is dual GPU No
Reference card None

noise and power

TDP 65W

raw performance

Shading units 400
Texture mapping units 20
Render output processors 8
Compute units 5
Pixel rate 4.8 GPixel/s
Texture rate 12 GTexel/s
Floating-point performance 480 GFLOPS
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