Radeon HD 8850 

First seen on February, 2013
  • 1 GHz
  • 2 GB GDDR5

The 8850 and 8870 graphics cards are rumored to launch in January 2013 for under $300 and offer up some significant performance and efficiency improvements.
by Tim-Verry (Sep, 2012)
The 8800 series gets a nice boost in potential performance as well, topping out at 187.2 GFLOPS for the 8850 and 246 GFLOPS for the 8870.
by Tim-Verry (Sep, 2012)

Features Key features of the Radeon HD 8850

memory bandwidth Rate at which data can be read from or stored in onboard memory

Radeon HD 8850
153.6 GB/s
GeForce GT 230
24 GB/s
Radeon HD 7850
153.6 GB/s

pixel rate Number of pixels a graphics card can render to the screen every second

Radeon HD 8850
32 GPixel/s
GeForce GT 230
6 GPixel/s
Radeon HD 7850
27.52 GPixel/s

texture rate Speed at which a graphics card can perform texture mapping

Radeon HD 8850
96 GTexel/s
GeForce GT 230
24 GTexel/s
Radeon HD 7850
55 GTexel/s

floating point performance How fast the gpu can crunch numbers

Radeon HD 8850
3,072 GFLOPS
GeForce GT 230
240 GFLOPS
Radeon HD 7850
1,761.3 GFLOPS

shading units Subcomponents of the gpu, these run in parallel to enable fast pixel shading

Radeon HD 8850
1,536

texture mapping units Built into each gpu, these resize and rotate bitmaps for texturing scenes

Radeon HD 8850
96

In The News From around the web

18
Sep

AMD Sea Islands HD 8850 and 8870 Specifications Leaked

by Tim Verry |
www.pcper.com
So while the memory bus and number of ROP units is staying the same, you are getting more shaders and texture units along with a boost to the overall memory bandwidth with the larger die size – sounds like an okay compromise to me!
The 8850 and 8870 graphics cards are rumored to launch in January 2013 for under $300 and offer up some significant performance and efficiency improvements.

Specifications Full list of technical specs

gpu

GPU brand AMD
GPU name Hainan PRO
Market Desktop
Clock speed 1,000 MHz
Is dual GPU No
Reference card None

raw performance

Shading units 1,536
Texture mapping units 96
Render output processors 32
Compute units 24
Pixel rate 32 GPixel/s
Texture rate 96 GTexel/s
Floating-point performance 3,072 GFLOPS

memory

Memory clock speed 1,200 MHz
Effective memory clock speed 4,800 MHz
Memory bus 256 bit
Memory 2,048 MB
Memory type GDDR5
Memory bandwidth 153.6 GB/s

noise and power

TDP 150W
Report a correction

Comments

comments powered by Disqus