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by Sebastian-Anthony (Jul, 2013)
With the Xbox One now being based on an x86 architecture, and the operating system sounding suspiciously similar to Windows 8, it should be very easy to port games to Windows 8.1.
by Don-Woligroski (Aug, 2012)
It can handle most games at 1920x1080 using low detail settings, and more demanding games are still playable at 1680x1050 or 1280x720.
Features Key features of the Radeon R5 A320
In The News From around the web
by Tim Verry |
On the prototype Radeon Pro SSG the M.2 slots are actually able to be seen as drives by the system and OS so it is essentially acting as if there was a PCI-E adapter card in a slot on the motherboard holding those drives but that may not be the case should this product actually hit the market. Several commentors mentioned using a PCI-E based SSD in a second slot on the motherboard accessed much like GPUs in CrossFire communicate now (DMA over the PCI-E bus) which is an interesting idea that I had not considered.
by Ryan Shrout |
Based on a tweet from AMD PR dude Antal Tungler, a PC from Falcon Northwest at the VRLA convention was utilizing a dual-GPU Fiji graphics card to power some demos. One theory floating around inside the offices here is that AMD is going to release the Fury X2 along with the VR headsets coming out this spring, with hopes of making it THE VR graphics card of choice.
by Sebastian Peak |
That’s simple, with the program running and the realtime graph disabled (it polls NvAPI constantly adding noise to the mass of API calls). What it contains is a full account of the process of creating an overclocking tool beyond the constraints of common utilities such as MSI Afterburner.
by Tim Verry |
Another bit of information from that AMD video is that Project Quantum is using what looks like an external power supply. Interestingly AMD has switched out the power and USB 3.0 headers with right angle models and removed the blue ASRock heatsinks covering the VRMs and PCH.
Specifications Full list of technical specs
|Clock speed||750 MHz|
|Turbo clock speed||825 MHz|
|Is dual GPU||No|
|Texture mapping units||20|
|Render output processors||8|
|Pixel rate||6 GPixel/s|
|Texture rate||15 GTexel/s|
|Floating-point performance||480 GFLOPS|
|Memory clock speed||1,000 MHz|
|Effective memory clock speed||2,000 MHz|
|Memory bus||64 bit|
|Memory bandwidth||16 GB/s|
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