Radeon R5 M320 

First seen on March, 2015
  • 750 MHz
  • 1 GB DDR3

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Benchmarks Real world tests of the Radeon R5 M320

PassMark Industry standard benchmark for overall graphics card performanceData courtesy Passmark

Radeon R5 M320
594

Features Key features of the Radeon R5 M320

memory bandwidth Rate at which data can be read from or stored in onboard memory

Radeon R5 M320
16 GB/s
GeForce 920M
14.4 GB/s
Radeon R5 M330
14.4 GB/s

pixel rate Number of pixels a graphics card can render to the screen every second

Radeon R5 M320
6 GPixel/s
Radeon R5 M330
8.24 GPixel/s
GeForce 920M
7.63 GPixel/s

texture rate Speed at which a graphics card can perform texture mapping

Radeon R5 M320
15 GTexel/s
GeForce 920M
30.53 GTexel/s
Radeon R5 M330
20.6 GTexel/s

floating point performance How fast the gpu can crunch numbers

Radeon R5 M320
480 GFLOPS
GeForce 920M
732.7 GFLOPS
Radeon R5 M330
659.2 GFLOPS

shading units Subcomponents of the gpu, these run in parallel to enable fast pixel shading

Radeon R5 M320
320

texture mapping units Built into each gpu, these resize and rotate bitmaps for texturing scenes

Radeon R5 M320
20

In The News From around the web

24
May

AMD Releases Radeon Software Crimson Edition 16.5.3

by Sebastian Peak |
www.pcper.com
Every Radeon Software release strives to deliver new features, better performance and stability improvements.
AMD has released new drivers for Overwatch (and more) with Radeon Software Crimson Edition 16.5.3.
11
May

AMD Releases Radeon Software Crimson Edition 16.5.2 Beta

by Scott Michaud |
www.pcper.com
NVIDIA's Game Ready drivers didn't strive for WHQL certification until just recently, and, even then, WHQL certification doesn't mean what it used to.
If you play Battleborn, which launched on May 3rd, then AMD has added a new CrossFire profile for that game.
9
May

AMD Releases Radeon Software Crimson Edition 16.5.1 Beta

by Scott Michaud |
www.pcper.com
The AMD Gaming Evolved overlay may crash in some titles, and The Witcher 3 may flicker in Crossfire, both of which could be annoying if they affect a game that you have been focusing on, but that's about it.
Game-specific optimizations near launch appear to be getting consistent, and that was an area that AMD really needed to improve upon, historically.
19
Jan

TSMC Allegedly Wants 5nm by 2020

by Scott Michaud |
www.pcper.com
We continue the march toward the end of silicon lithography.
We are currently seeing 16nm parts come out of the foundry, which is expected to be used in the next generation of GPUs, replacing the long-running 28nm node that launched with the GeForce GTX 680.

Specifications Full list of technical specs

gpu

GPU brand AMD
GPU name Sun
Clock speed 750 MHz
Turbo clock speed 825 MHz
Is dual GPU No
Reference card None

raw performance

Shading units 320
Texture mapping units 20
Render output processors 8
Compute units 5
Pixel rate 6 GPixel/s
Texture rate 15 GTexel/s
Floating-point performance 480 GFLOPS

memory

Memory clock speed 1,000 MHz
Effective memory clock speed 2,000 MHz
Memory bus 64 bit
Memory 1,024 MB
Memory type DDR3
Memory bandwidth 16 GB/s
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