Radeon R5 M465 

First seen on August, 2015
  • 1 GHz
  • 4 GB DDR3

Nvidia Geforce GTX 880 Could Actually Ship with 8GB of GDDR5 Memory – Water Cooling spotted as well.
by Syed-Muhammad-Usman-Pirzada (May, 2014)
Intel is so much focused on the power output of the Core M die that they even designed a new PCH known as Broadwell PCH-LP which is focused on power.
by hassan-mujtaba (Sep, 2014)

Features Key features of the Radeon R5 M465

memory bandwidth Rate at which data can be read from or stored in onboard memory

Radeon R5 M465
16 GB/s
Radeon HD 8790M
64 GB/s
GeForce 920MX
14.4 GB/s

pixel rate Number of pixels a graphics card can render to the screen every second

Radeon R5 M465
8 GPixel/s
Radeon HD 8790M
7.2 GPixel/s
GeForce 920MX
8.58 GPixel/s

texture rate Speed at which a graphics card can perform texture mapping

Radeon R5 M465
24 GTexel/s
Radeon HD 8790M
21.6 GTexel/s
GeForce 920MX
25.73 GTexel/s

floating point performance How fast the gpu can crunch numbers

Radeon R5 M465
768 GFLOPS
GeForce 920MX
548.9 GFLOPS
Radeon HD 8790M
691.2 GFLOPS

shading units Subcomponents of the gpu, these run in parallel to enable fast pixel shading

Radeon R5 M465
384

texture mapping units Built into each gpu, these resize and rotate bitmaps for texturing scenes

Radeon R5 M465
24

In The News From around the web

24
May

AMD Releases Radeon Software Crimson Edition 16.5.3

by Sebastian Peak |
www.pcper.com
Every Radeon Software release strives to deliver new features, better performance and stability improvements.
AMD has released new drivers for Overwatch (and more) with Radeon Software Crimson Edition 16.5.3.
11
May

AMD Releases Radeon Software Crimson Edition 16.5.2 Beta

by Scott Michaud |
www.pcper.com
NVIDIA's Game Ready drivers didn't strive for WHQL certification until just recently, and, even then, WHQL certification doesn't mean what it used to.
If you play Battleborn, which launched on May 3rd, then AMD has added a new CrossFire profile for that game.
And of course, we all want graphics performance that impresses and a user interface that is smooth and reliable while enabling NEW experience that we haven’t even thought of in the mobile form factor.
A software layer that is supposed to enable higher multi-threading capability for graphics platforms could have potentially massive impacts on mobile gaming and design so I am eager to see hardware capable of implementing it.
Another key enabler of the Core M processor is the use of 2nd generation FIVR and 3DL for power efficiency delivery.
There’s a small section dedicated to the memory and I/O controllers at the bottom of the die while along the right side, we can note the system agent, display engine and memory controller.

Specifications Full list of technical specs

gpu

GPU brand AMD
GPU name Meso
Clock speed 1,000 MHz
Turbo clock speed 1,015 MHz
Is dual GPU No
Reference card None

raw performance

Shading units 384
Texture mapping units 24
Render output processors 8
Compute units 6
Pixel rate 8 GPixel/s
Texture rate 24 GTexel/s
Floating-point performance 768 GFLOPS

memory

Memory clock speed 1,000 MHz
Effective memory clock speed 2,000 MHz
Memory bus 64 bit
Memory 4,096 MB
Memory type DDR3
Memory bandwidth 16 GB/s
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