Radeon R9 280 

Released March, 2014
  • 827 MHz
  • 3 GB GDDR5

The GPU core clock is maintained at 1000 MHz and the boost clock is configured at 1050 MHz.
by hassan-mujtaba (Oct, 2013)
AMD TrueAudio technology enhances audio realism by simulating the human brain’s perception of real-world sound, working in concert with the user’s existing audio hardware to recreate a lifelike experience in upcoming games like “THIEF™” by Square Enix or “Lichdom” by Xaviant Games.
by hassan-mujtaba (Sep, 2013)

Features Key features of the Radeon R9 280

pixel rate Number of pixels a graphics card can render to the screen every second

Radeon R9 280
26.5 GPixel/s
GeForce GTX 770
33.5 GPixel/s
Radeon R9 270X
33 GPixel/s
Unfortunately, you can see we still fall short of that 60 FPS average; although, the 58 FPS average is indeed impressive.
by Shawn-Baker (Sep, 2014)

texture rate Speed at which a graphics card can perform texture mapping

Radeon R9 280
92.6 GTexel/s
GeForce GTX 770
134 GTexel/s
Radeon HD 7970
118.4 GTexel/s
At the highest resolution, we do see the card fall just short of that 60 FPS average, but considering our minimum is 48 FPS, we'd say the overall playability of the game is great.
by Shawn-Baker (Sep, 2014)

floating point performance How fast the gpu can crunch numbers

Radeon R9 280
2,964 GFLOPS
Radeon HD 7970
3,789 GFLOPS
GeForce GTX 760
2,258 GFLOPS
Another feature is the the updated instruction set which introduces 16-bit floating point and integer instructions that help in low power compute (GPU) and media processing.
by hassan-mujtaba (Sep, 2014)

shading units Subcomponents of the gpu, these run in parallel to enable fast pixel shading

Radeon R9 280
1,792
Despite these few leaked pictures, we still do not have precise specifications for the upcoming R9 285 graphics card as it is still not clear if it will have 1792 or 2048 Stream Processors.
by Slobodan-Simic (Aug, 2014)

texture mapping units Built into each gpu, these resize and rotate bitmaps for texturing scenes

Radeon R9 280
112
The Radeon R9 280X is based on the 28nm Tahiti die featuring 2048 Stream processors, 128 Texture mapping units and 32 Raster Operators.
by hassan-mujtaba (Oct, 2013)

compute units Discrete cores within the GPU

Radeon R9 280
28
Getting right in to the technical aspects of the card, the Radeon R9 285 will feature 28 Compute Units which mean we are looking at a total of 1792 stream processors, 112 texture mapping units and 32 raster operation units.
by hassan-mujtaba (Sep, 2014)

In The News From around the web

At the end of it all, though, if you're looking at something around the low $200 mark from AMD, this is a great option, especially this GIGABYTE version with its strong overclock and fantastic cooling setup.
The overall balance when it comes to performance is quite strong now thanks to the overclock that GIGABYTE has offered.
At the highest resolution, we see our R9 280 3GB CrossFire setup is able to offer a fantastic 56 FPS average.
Looking at the base clock of the card, the out of the box overclocks, and the bundle that PowerColor has put together, we'd say that this is a pretty strong offering.
While you might feel that these 100+ FPS averages at 2560 x 1600 are a bit pointless, the fact that we're now seeing 144Hz 2560 x 1440 screens means that we're looking for this kind of FPS now.
Combined with the 5500MHz QDR memory clock, we've really got ourselves a nice overclock on our hands today.
As for the power consumption, the FirePro W7100 has a wattage of 150W however being a Firepro variant, AMD had to tone down the clock speeds.
Tonga which is a performance oriented offering for the consumer market doesn’t has to face those restrictions hence AMD has the Tonga Pro chip consuming a total wattage of 190W which is slightly lower than the Tahiti and a good 40W above what AMD advertises for the W7100 but it has higher clock speeds and support for better PCB designs from custom AIC board makers.

Specifications Full list of technical specs

gpu

GPU brand AMD
GPU name Tahiti
Market Desktop
Clock speed 827 MHz
Turbo clock speed 933 MHz
Is dual GPU No
Reference card None

raw performance

Shading units 1,792
Texture mapping units 112
Render output processors 32
Compute units 28
Pixel rate 26.5 GPixel/s
Texture rate 92.6 GTexel/s
Floating-point performance 2,964 GFLOPS

memory

Memory clock speed 1,250 MHz
Effective memory clock speed 5,000 MHz
Memory bus 384 bit
Memory 3,072 MB
Memory type GDDR5

noise and power

TDP 200W
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