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Features Key features of the Radeon R9 290X2
pixel rate Number of pixels a graphics card can render to the screen every second
texture rate Speed at which a graphics card can perform texture mapping
floating point performance How fast the gpu can crunch numbers
shading units Subcomponents of the gpu, these run in parallel to enable fast pixel shading
texture mapping units Built into each gpu, these resize and rotate bitmaps for texturing scenes
compute units Discrete cores within the GPU
Specifications Full list of technical specs
gpu
GPU brand | AMD |
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GPU name | Hawaii |
Market | Desktop |
Clock speed | 1,000 MHz |
Is dual GPU | Yes |
Reference card | None |
raw performance
Shading units | 5,632 |
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Texture mapping units | 352 |
Render output processors | 128 |
Compute units | 88 |
Pixel rate | 128 GPixel/s |
Texture rate | 352 GTexel/s |
Floating-point performance | 11,264 GFLOPS |
memory
Memory clock speed | 1,350 MHz |
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Effective memory clock speed | 5,400 MHz |
Memory bus | 1,024 bit |
Memory | 8,192 MB |
Memory type | GDDR5 |
noise and power
TDP | 580W |
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Comments
Showing 2 comments.
manuel (12:00 PM, May 27, 2015)
manuel (05:25 PM, May 22, 2015)