Radeon R9 M380 

Released May, 2015
  • 900 MHz
  • 4 GB GDDR5

The core clock is maintained at 1050 MHz while the memory operates at a reference clock speed of 5.6 GHz effective.
by hassan-mujtaba (Oct, 2013)
The GPU core clock is maintained at 1000 MHz and the boost clock is configured at 1050 MHz.
by hassan-mujtaba (Oct, 2013)

GPUBoss Review Our evaluation of the Radeon R9 M380 among Laptop GPUs

Gaming

Radeon R9 M380
n.d.
Battlefield 3, Battlefield 4, Bioshock Infinite and 21 more

Graphics

Radeon R9 M380
n.d.
T-Rex, Manhattan, Cloud Gate Factor, Sky Diver Factor and 1 more

Computing

Radeon R9 M380
6.4
Face Detection, Ocean Surface Simulation and 3 more

Performance per Watt

Radeon R9 M380
n.d.
Battlefield 3, Battlefield 4, Bioshock Infinite and 32 more

Value

Radeon R9 M380
n.d.
Battlefield 3, Battlefield 4, Bioshock Infinite and 32 more

Noise and Power

Radeon R9 M380
n.d.
TDP, Idle Power Consumption, Load Power Consumption and 2 more

6.4

Overall Score

Radeon R9 M380
6.4

Benchmarks Real world tests of the Radeon R9 M380

PassMark Industry standard benchmark for overall graphics card performanceData courtesy Passmark

Radeon R9 M380
3,047

Bitcoin mining Data courtesy CompuBench

Radeon R9 M380
193.22 mHash/s
Radeon R9 M290X
267.31 mHash/s
GeForce GTX 960M
174.57 mHash/s

Face detection Data courtesy CompuBench

Radeon R9 M380
34.32 mPixels/s
Radeon R9 M290X
51.02 mPixels/s
GeForce GTX 960M
50.88 mPixels/s

Ocean surface simulation Data courtesy CompuBench

Radeon R9 M380
529.81 frames/s
Radeon R9 M290X
1,217.68 frames/s
GeForce GTX 960M
794.84 frames/s

Particle simulation Data courtesy CompuBench

Radeon R9 M380
205.76 mInteraction/s
GeForce GTX 960M
580.02 mInteraction/s
Radeon R9 M290X
304.34 mInteraction/s

T-Rex (Compubench 1.5) Data courtesy CompuBench

Radeon R9 M380
2.56 frames/s
Radeon R9 M290X
-1 frames/s
GeForce GTX 960M
3.67 frames/s

Video composition Data courtesy CompuBench

Radeon R9 M380
47.87 frames/s
Radeon R9 M290X
77.58 frames/s
GeForce GTX 960M
51.98 frames/s

PassMark Direct Compute Measures performance of general-purpose computing using Microsoft DirectCompute

Radeon R9 M380
1,515

In The News From around the web

19
Mar

NVIDIA Announces Quadro M6000 & Quadro VCA (2015)

by Ryan Smith |
www.anandtech.com
However the company is also pushing the use of Physically Based Rendering (PBR), a compute-intensive rendering solution that uses far more accurate rendering algorithms to accurately model the physical characteristic of a material, in essence properly capturing how light will interact with that material and reflect off of it rather than using a rough approximation.
However as FP64 compute is not widely used in graphics, this is not something NVIDIA believes will be an issue.
8
Apr

Some NVIDIA R337.50 Driver Controversy

by Scott Michaud |
www.pcper.com
Now that it is out, multiple sources are claiming the vendor-supplied benchmarks are exaggerated or simply untrue.
Ironically, the launch of the Radeon R9 295 X2 video card might have lessened that number of benchmarks available for NVIDIA's driver, who knows?
The GPU core clock is maintained at 1000 MHz and the boost clock is configured at 1050 MHz.
The card is shipped with a Gigabyte of memory running across a 128-bit interface while clocks are maintained at 780 MHz for the core and 1150 MHz for the memory.
25
Sep

AMD announces R7 and R9 series GPUs, claim most powerful & affordable

by Charles Gantt |
www.tweaktown.com
AMD's Matt Skinner took the stage to announce the new AMD R9 and R7 series of enthusiast level graphics cards and lead off by saying that AMD's new GPUs are built using the same technology that is featured in all the upcoming next-gen consoles.
Next up the chain is the all new Radeon R7-260X, a GPU that hits the midrange market with 2GB of GDDR5 memory and scores >3700 in 3DMark FireStorm all for just $139.

Specifications Full list of technical specs

gpu

GPU brand AMD
GPU name Strato
Market Laptop
Clock speed 900 MHz
Turbo clock speed 1,000 MHz
Is dual GPU No
Reference card None

raw performance

Shading units 768
Texture mapping units 48
Render output processors 16
Compute units 12
Pixel rate 16 GPixel/s
Texture rate 48 GTexel/s
Floating-point performance 1,536 GFLOPS

memory

Memory clock speed 1,500 MHz
Effective memory clock speed 6,000 MHz
Memory bus 128 bit
Memory 4,096 MB
Memory type GDDR5
Memory bandwidth 96 GB/s
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