Radeon RX Vega 64 Liquid 

Expected August 8, 2017
  • 1.4 GHz
  • 8 GB

AMD is offering up a huge 10.5 TFLOPs of performance and mixed with 1080p/1440p 60FPS+ gaming with cheaper FreeSync displays, or one of the new Radeon Packs.
by www.tweaktown.com (Aug, 2017)
NVIDIA can only offer gamers a graphics card and G-Sync range of displays, while AMD can shake the entire market by offering incredible value across graphics cards, CPUs, motherboards, and displays.
by www.tweaktown.com (Aug, 2017)

Features Key features of the Radeon RX Vega 64 Liquid

memory bandwidth Rate at which data can be read from or stored in onboard memory

Radeon RX Vega 64 Liquid
483.8 GB/s
GeForce GTX 1080
224.4 GB/s
GeForce GTX 1080 Ti
484.4 GB/s

pixel rate Number of pixels a graphics card can render to the screen every second

Radeon RX Vega 64 Liquid
107.3 GPixel/s
GeForce GTX 1080 Ti
139.2 GPixel/s
GeForce GTX 1080
102.8 GPixel/s

texture rate Speed at which a graphics card can perform texture mapping

Radeon RX Vega 64 Liquid
429.3 GTexel/s
GeForce GTX 1080
257.1 GTexel/s
GeForce GTX 1080 Ti
354.4 GTexel/s

floating point performance How fast the gpu can crunch numbers

Radeon RX Vega 64 Liquid
13,738 GFLOPS
GeForce GTX 1080
8,228 GFLOPS
GeForce GTX 1080 Ti
11,340 GFLOPS

shading units Subcomponents of the gpu, these run in parallel to enable fast pixel shading

Radeon RX Vega 64 Liquid
4,096

texture mapping units Built into each gpu, these resize and rotate bitmaps for texturing scenes

Radeon RX Vega 64 Liquid
256

In The News From around the web

While AMD isn't able to best the GTX 1080 Ti with their new RX Vega 64, thanks to HBM2, HBCC, and the new Vega GPU architecture, RX Vega 64 seems damn good at 4K gaming.
It's not the perfect graphics card - requiring 2 x 8-pin PCIe power connectors, high power draw - and right now, unknown temps and power consumption data without proper testing.
At a lower level, Affinity Multi-GPU also implements some rendering pipeline optimizations to get rid of some of the CPU overhead that would come from dispatching two jobs to render two frames.
With Async Shaders, AMD implements the technical means to do time warping – modifying/warping the rendered image via shaders, using the very latest tracking data to cut down on the perceived latency – and Latest Data Latch is the means to grab that tracking data.
DEEPCOOL is launching their new CAPTAIN family of high end closed loop liquid coolers.
These new coolers are targeted squarely at gamers with three versions available.
What first catches the eye at the demonstration of the cooler in China this week is the massive external module which sits on top of the chassis.
The main unit also allows control of other performance features including temperature monitoring and noise levels.

Specifications Full list of technical specs

gpu

GPU brand AMD
GPU name Vega 10
Clock speed 1,406 MHz
Turbo clock speed 1,677 MHz
Is dual GPU No
Reference card None

raw performance

Shading units 4,096
Texture mapping units 256
Render output processors 64
Compute units 64
Pixel rate 107.3 GPixel/s
Texture rate 429.3 GTexel/s
Floating-point performance 13,738 GFLOPS

memory

Memory clock speed 945 MHz
Effective memory clock speed 1,890 MHz
Memory bus 2,048 bit
Memory 8,192 MB
Memory bandwidth 483.8 GB/s

noise and power

TDP 345W
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