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Features Key features of the Radeon RX Vega 64 Nano
memory bandwidth Rate at which data can be read from or stored in onboard memory
pixel rate Number of pixels a graphics card can render to the screen every second
texture rate Speed at which a graphics card can perform texture mapping
floating point performance How fast the gpu can crunch numbers
shading units Subcomponents of the gpu, these run in parallel to enable fast pixel shading
texture mapping units Built into each gpu, these resize and rotate bitmaps for texturing scenes
Specifications Full list of technical specs
gpu
GPU brand | AMD |
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GPU name | Vega 10 |
Clock speed | 1,156 MHz |
Turbo clock speed | 1,247 MHz |
Is dual GPU | No |
Reference card | None |
raw performance
Shading units | 4,096 |
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Texture mapping units | 256 |
Render output processors | 64 |
Compute units | 64 |
Pixel rate | 79.81 GPixel/s |
Texture rate | 319.2 GTexel/s |
Floating-point performance | 10,215 GFLOPS |
memory
Memory clock speed | 800 MHz |
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Effective memory clock speed | 1,600 MHz |
Memory bus | 2,048 bit |
Memory | 8,192 MB |
Memory bandwidth | 409.6 GB/s |
noise and power
TDP | 250W |
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Competitors
Compare | AMD Radeon RX 580
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Compare | AMD Radeon RX Vega 64
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Compare | AMD Radeon R9 Nano
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Compare | AMD Radeon RX Vega 64 Limited
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Compare | AMD Radeon Pro Vega 64
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Compare | Nvidia GeForce GTX 1080
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Compare | AMD Radeon RX Vega 56
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