0 Comments
|
|
|
Features Key features of the Radeon Sky 500
memory bandwidth Rate at which data can be read from or stored in onboard memory
pixel rate Number of pixels a graphics card can render to the screen every second
texture rate Speed at which a graphics card can perform texture mapping
floating point performance How fast the gpu can crunch numbers
shading units Subcomponents of the gpu, these run in parallel to enable fast pixel shading
texture mapping units Built into each gpu, these resize and rotate bitmaps for texturing scenes
Specifications Full list of technical specs
gpu
GPU brand | AMD |
---|---|
GPU name | Pitcairn |
Clock speed | 950 MHz |
Is dual GPU | No |
Reference card | None |
raw performance
Shading units | 1,280 |
---|---|
Texture mapping units | 80 |
Render output processors | 32 |
Compute units | 20 |
Pixel rate | 30.4 GPixel/s |
Texture rate | 76 GTexel/s |
Floating-point performance | 2,432 GFLOPS |
memory
Memory clock speed | 1,200 MHz |
---|---|
Effective memory clock speed | 4,800 MHz |
Memory bus | 256 bit |
Memory | 4,096 MB |
Memory type | GDDR5 |
Memory bandwidth | 153.6 GB/s |
noise and power
TDP | 150W |
---|

Follow us
Compare
Competitors
Compare | AMD Radeon Sky 700
|
Compare | Nvidia GeForce GTX 1050 Ti
|
Compare | AMD Radeon HD 7770
|
Compare | Nvidia GeForce GTX 760
|
Compare | Nvidia GeForce 840M
|
Compare | AMD Radeon R9 270X
|
Compare | AMD Radeon HD 8570
|